balance
Economy
Units
| unit | cost | hp | dps | hp/cost | dps/cost | value | build | range | speed | notes |
|---|
Time to kill (seconds)
attacker → defender ↓
Cost efficiency in 1v1
how much value you get fighting equal cost
Economy timeline
seconds to afford with one base
| unit | cost | hp | dps | hp/cost | dps/cost | value | build | range | speed | notes |
|---|
attacker → defender ↓
how much value you get fighting equal cost
seconds to afford with one base